

Level Designer / Lead Level Designer
2013 - 2016
Synopsis:
Dungeon Hunter 5 is an action RPG in the vein of the Diablo series, where you play through a large campaign and plenty of events. You progress and improve your gear in a freemium format, and the game was also mainly developed for mobile gaming, like its predecessor.
My Mandate:
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Designed layouts and scripted events and combat encounters across multiple environments, including the tutorial level.
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Created and scripted the live content level Boon Sisters Temple.
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Prototyped and implemented blockout versions of level design ingredients to support my levels.
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Collaborated with the AI Designer and Animation/VFX teams to craft boss fights and level cutscenes.
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Designed and scripted post-launch event levels.
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Led the LD team responsible for delivering post-launch content.
Links:
Locations List
Tutorial Level + Beginning
Tutorial (0:00) + Treetop Village (21:59) + Cradle of Life (47:12)